Development of Thornado already started 1996 or even earlier. Factor5 originally intended to do Turrican 64, but they could not agree about it with Softgold, who owned the name Turrican after they bought Rainbow Arts - in the meantime they were themselves bought by THQ. At the E3'97 a Nintendo64 version was presented to publishers. Later it was ported to the Gamecube and a reportedly very impressive and very short self running demo was presented behind closed doors at E3 2000. Then it was stopped. The current status of the game is unknown - but at least Julian Eggebrecht still wants to finish it.
Currently not much is known about the game - not even the basic gameplay. Pseudo 3D like Wild9s or real 3D like the canceled Turrican3D? No single screenshot is out, only a bunch of sketches. At least one piece of music was released at Factor5's website, actually an N64 record. The soundtrack will be a Chris Hülsbeck/Rudi Stember coproduction.
Some sites talk about the return of the grapling beam, wind based weapons, a 2 player mode with a woman as second character (down there are two drawings of the main character Thor) and an alien invasion story. Some talk about fast action, some talk about exploration. The truth is out there...






