| | | |
| | Visual Pinball Turrican Table
M-A-F-I-A
|
12.05.04
| Hi!
I'm Italian (Sicilian) boy.
I 'm developed a Visual Pinball Turrican Table, i need a VB script programmer to complete this work and any graphic - sound materials.
Can you help me in this work?
For contact speedvicio@hotmail.com |

t.r.schmidt
|
12.05.04
| You can find all samples of Turrican in Pekaro´s T2002 ( http://www.pekaro.de/ ).
And you can extract as many gfx from the screenhots at my site (seta) if you want, there are quite a few  |

t.r.schmidt
|
12.05.04
| Wow, just had a look at your table, this could get cool. Would you mind if I upload it, so that the people here could have a look? |

M-A-F-I-A
|
12.05.04
| Hi t.r.schmidt!
If you want , you can upload the table in your site.
I inserted into my table other gfx.
Please help me to write Visual Basic Script for my table. |
 
Aky
|
13.05.04
| Die Idee ist lustig und ich hab ihn auch schon kurz gespielt. Ist das Design original? diese Dauerschleife im unteren Bereich kam mir bekannt vor...leider kann ich nicht programmieren, aber die Idee ist wirklich cooll  |

Aky
|
13.05.04
| Oh...my mistake...I try to translate...
I like the funny idea of an Turrican-Pinball. I played this early version now for a while. Is the design of the table original or was an existing table used?
I think I remember the "circle-thing" from a car-flipper, perhaps?...unfortunately I am not able to code anything, but the idea is really cool! 
|

M-A-F-I-A
|
13.05.04
| It's a original idea.
i'm start this work from zero.
I'm try to develope all work to myself because my request of help not have response.
If you like it, i have send a new release of table with new gfx and vb rules.
Have you fun 
Exscuse me my bad english, it's very bad for me translate that i think. |

Aky
|
13.05.04
| Well...I think we will understand you! 
In my opinion he best way to publish the current version of your table is T.R.S.'s website, because I am sure there are more people interested in your work! |

t.r.schmidt
|
14.05.04
| Sure, Sure 
New version of the table is up!
Sorry I can not help with the VB-script-stuff... anybody else? |

Chief
|
14.05.04
| How can I play the game with the two files I have downloaded??? |

Bronko
|
14.05.04
| I can code only a bit Javascript...  |

Robert
|
14.05.04
| I can't code Basic 
But...is there an example - a similar table including scripts? So we could see, how much work it is and what it looks like? |

t.r.schmidt
|
14.05.04
| @chief: just start VPinball.exe -> File -> Open ->Turr_ball.vpt -> table ->play
@robert: sieht simpel aus:
Sub Table1_KeyDown(ByVal keycode)
If keycode = PlungerKey Then
Plunger.PullBack
End If
If keycode = LeftFlipperKey Then
LeftFlipper.RotateToEnd
flipper1.rotatetoend
flipper3.rotatetoend
PlaySound "FlipperUp"
End If
If keycode = RightFlipperKey Then
RightFlipper.RotateToEnd
flipper2.rotatetoend
PlaySound "FlipperUp"
End If
If keycode = LeftTiltKey Then
Nudge 90, 2
End If
If keycode = RightTiltKey Then
Nudge 270, 2
End If
If keycode = CenterTiltKey Then
Nudge 0, 2
End If
End Sub
Sub Table1_KeyUp(ByVal keycode)
If keycode = PlungerKey Then
Plunger.Fire
End If
If keycode = LeftFlipperKey Then
LeftFlipper.RotateToStart
flipper1.rotatetostart
flipper3.rotatetostart
PlaySound "FlipperDown"
End If
If keycode = RightFlipperKey Then
RightFlipper.RotateToStart
flipper2.rotatetostart
PlaySound "FlipperDown"
End If
End Sub
Sub Drain_Hit()
Drain.DestroyBall
Plunger.CreateBall
stopsound "ingame"
PlaySound "Plunger"
playsound "end ball"
End Sub
Sub LeftSlingshot_Slingshot()
PlaySound "Bumper"
End Sub
Sub RightSlingshot_Slingshot()
PlaySound "Bumper"
End Sub
Sub Plunger_Init()
PlaySound "Plunger"
Plunger.CreateBall
End Sub
Sub Table1_Init()
timer1.enabled = 1
playsound "welcometoturrican"
End Sub
Sub Timer1_Timer()
stopsound "welcometoturrican"
timer1.enabled = 0
End Sub
Sub Gate_Hit()
timer1.enabled = 0
plunger1.pullback
stopsound "intro_and_title"
playsound "ingame"
End Sub
Sub Kicker6_Hit()
timer2.enabled = 1
End Sub
Sub Timer2_Timer()
kicker6.kick 140 , 20
End Sub
Sub Kicker5_Hit()
KICker5.destroyball
kicker8.createball
kicker8.kick 120 , 10
End Sub
Sub Kicker7_Hit()
KICker7.destroyball
kicker6.createball
kicker6.kick 120 ,20
End Sub
Sub Kicker9_Hit()
kicker9.destroyball
kicker10.createball
kicker10.kick 120, 20
End Sub
Sub Kicker11_Hit()
kicker11.destroyball
kicker12.createball
kicker12.kick 100 ,120
playsound "wind"
End Sub
Sub Kicker12_Hit()
kicker12.kick 100 ,80
timer3.enabled = 1
End Sub
Sub Timer3_Timer()
kicker13.enabled = 1
End Sub
Sub Kicker13_Hit()
timer3.enabled = 0
kicker13.destroyball
kicker4.createball
kicker4.kick 10 , 5
kicker13.enabled = 0
End Sub
Sub Table1_Paused()
stopsound "ingame"
End Sub
Sub Table1_UnPaused()
playsound "ingame"
End Sub
Sub Wall23_Hit()
wall23.isdropped = true
call ResettaSuDX
End Sub
Sub Wall24_Hit()
wall24.isdropped = true
call ResettaSuDX
End Sub
Sub Wall25_Hit()
wall25.isdropped = true
call ResettaSuDX
End Sub
sub timer4_timer()
if wall23.isdropped = true and wall24.isdropped = true and wall25.isdropped = true then
wall23.isdropped = false
wall24.isdropped = false
wall25.isdropped = false
timer4.enabled = false
end if
end sub
sub timer5_timer()
if wall17.isdropped = true and wall18.isdropped = true and wall19.isdropped = true then
wall17.isdropped = false
wall18.isdropped = false
wall19.isdropped = false
timer5.enabled = false
end if
end sub
sub ResettaSuDX()
if wall25.isdropped = true and wall23.isdropped = true and wall24.isdropped = true then
timer4.enabled = true
end if
end sub
sub ResettaGiuSX()
if wall17.isdropped = true and wall18.isdropped = true and wall19.isdropped = true then
timer5.enabled = true
end if
end sub
Sub Wall17_Hit()
wall17.isdropped = true
call resettaGiuSx
End Sub
Sub Wall18_Hit()
wall18.isdropped = true
call resettaGiuSx
End Sub
Sub Wall19_Hit()
wall19.isdropped = true
call resettaGiuSx
End Sub
Sub Trigger1_Hit()
plunger1.fire
trigger1.enabled = false
End Sub
Sub Trigger2_Hit()
plunger1.pullback
End Sub |

M-A-F-I-A
|
14.05.04
| Robert
The VB script is a simple Visual Basic used for ASP web page.
You can see in Visual Pinball directory another directory called doc.
Inside it you can find a help file with proprety of all components used in the table.
If you want, you can make my table with other idea and code.
All help are welcome for me  |

M-A-F-I-A
|
15.05.04
| New version (v.051504) of TurrBall is ready to try.
I think to complete this table in two week.
For opinions and tips mail to me.
|

t.r.schmidt
|
15.05.04
| Ist oben! |

Robert
|
15.05.04
| And right now the table works without any script at all?
The script goes in the Scripts directory - and has to have the same name, the table has? |

M-A-F-I-A
|
15.05.04
| For the PinMame table ,the script go into script directory.
In the original table the script is in the button script, in to visual pinball editor.
You can see it , after load the table. |

Chief
|
16.05.04
| @TRS: I can't even install Visual Pinball. I get an error involving MSI.DLL...
I have version 2.0.2600.2 of the Windows Installer...
Help.... |
 
Robert
|
16.05.04
| OK, found the script.
What shall I do? |

M-A-F-I-A
|
16.05.04
| Robert
Try to make the components proprety.
you know that the vb-script it is based on boleana algebra (true-false).
Therefore to taking place itself of an event, you must attribute the definition true or false.
If you see the rules to the inside of the code, you could understand the concept better.
For contacts and help write me. |

M-A-F-I-A
|
18.05.04
| New release of TurrBall (v.051804) is out.
I have insert counting score , more gfx and sound , one preliminary routine for multiball, real time message board.
Now the table is more playable.
"Can someone send me sfx (not music) from Turrican game?"
PS. Special tnx to Robert for your interest.
|

t.r.schmidt
|
21.05.04
| New table is up |

t.r.schmidt
|
26.05.04
| New table up..  |

Aky
|
27.05.04
| I like the new table...still some bugs, still not complete but I really like it. A pinball with Turrican-Music and Turrican-Sounds is great!
Nice ideas in gameplay (e.g. the small table). |

Bronko
|
30.05.04
| Only two questions...
How can I get the ball into this small table? 
For what is the paddle in the upper-right? |

M-A-F-I-A
|
31.05.04
| You can chose two option
1 - Activate multiball.
2 - Enter in the machine by castle gate.
If you do 10 hit in the face, you get 1000 point
at 50000 point you get 1UP. |

Back | |
| | | |