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| | TGame2. It has been finished!
Robert
|
05.11.05
| I beat it 
It can not be compared to the big fan-games, which were in development for much longer. But it's very nice for what it is.
May I put it in my download-section?  |

Darthman
http://darthman.com
|
05.11.05
| Sure!
This game was developen in less than 3 weeks. It's Opensource, so anyone who wants can REALLY finish it  |
  
RuvF
|
06.11.05
| You must make the music louder. And this game has alot bugs. And this Game is not 1024 x 768 I think. |
 
Rekli Nese
|
09.11.05
| I made some changes on this game. This is my modded version of Darthmans Turrican game, and I ripped some graphics from T2 PC added onto this game, but still 80% of the graphics are done. Enjoy this so far!
http://rekli.turricanforever.de/tgame.zip
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Dark
|
09.11.05
| Hmmm, more turrican games in developement, very good.
what are these other "Big fan games" you mentioned Robbert? Are they easy to run? where can I get them?
More games along the lines of t2002 and T4 funeral would certainly be fun, I wonder if there's a fan produced Metroid? |

RuvF
|
09.11.05
| Please don't make so a low Resolution. I can't play with a balck screen (the picture are too down and too right)!!!!!!! When I played this Game I have adake, because Turrican is always in the middle! |

Darthman
http://darthman.com/
|
14.11.05
| Good Job, man!
This is not really BIG fan game... But it's done in less than three weeks.
Rekli Nese: so sad that you can't replace turrican animations... all other is great!
If anyone want, I can make simple leveledit software... |

Robert
|
17.11.05
| @Dark:
T2002 and T4 are the big ones  |

Darthman
http://darthman.com
|
04.02.06
| I have an update Game and sources.
BombDroid has been added, explosions, some bugfixes.
Now it has three levels and boss in the end. |

Bronko
|
05.02.06
| Nice, but now you should improve the engine first... 
Turri still stands 4 pixels in the ground (Or do you want him to do that?), and the collision could be also more accurate.
Another funny thing is, that you keep on jumping, if you keep on pressing the jump button. Feels like beeing a bouncing rubber ball. 
Ah, and I like the idea of fighting a boss, while the screen is movable. 
Maybe give the fist more hitpoints? I killed it with two or three laser volleys... |

Darthman
http://darthman.com
|
07.02.06
| Accurate collisions - will see
more hitpoints to the boss? Why not... how much more? two times, tenth? 
"4 pixels in the ground" - this is not bug. i made it (why not?) |

Bronko
|
07.02.06
| Because, normally feet dont sink 10 cm into the floor. 
And the fist: Not too hard and not too easy.  |
 
Bronko
|
08.02.06
| Ok, but this has something to do with leaving things out, to keep it simple enough for old machines, and because of the resulting great gameplay.
But those sinking down is a new thing, and I don't see any meaning in this, beside beeing odd. (You see, I thought it would be a bug...)
Well, if you like it that way, keep it, it's your game. 
|

Solaris104
|
08.02.06
| Darthman: Engine has many bugs. Turrican's walking does not copy terrain, Turrican uncorretly jump, laser shoot is bad draw on the screen etc.
In Turrican is not normal walking 4 pixels under ground 
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Darthman
http://darthman.com
|
09.02.06
| It all can be fixed. I just cant find all this bugs, i can't see a number of it, because i worked alone. |

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